talks
I have been publicly speaking on design since 2016. I'm proud to have been part of worldwide events like interaction, SXSW, and World Information Architecture Day. I am a proud member of Tokyo Rainbow Toastmasters, a bilingual English/Japanese speech club for LGBTQIA+ folks and allies.
Talks are chronologically organized. Use the buttons below to filter by subject.
Code Chrysalis in Tokyo, Japan
How Technology Spreads Bias: And What You Can Do To Stop It
An interactive workshop centered around small-group discussions tailored to digging in deep about racism, homophobia, transphobia, and other kinds of biases prevalent in tech.
Tokyo Nerd Nite in Yokohama, Japan
Interface Drama: A New Way of Telling Stories Through Software
Our generation grew up online. So it's only natural that stories told by our generation are, by their nature, defined by the online spaces they inhabit. In this talk, CJ and mabbees talk about a new genre of games; interface dramas, and why they redefine the way our generation and younger will tell stories.
FujoCon 2022 online
How to Tell Interactive Stories that Pack a Punch
CJ and mabbees, the developers of Terranova, show participants how to plan and write their own branching stories and how to pack emotional punches that will leave their players wanting more.
RGST 2022 in Tokyo, Japan
Why I Made a Design Division in an Agile Company
My own personal journey as a designer at yamaneco, and what I learned about mixing design thinking with scrum and agile principles. The talk was originally done in Japanese and has been translated into English.
RGST 2022 in Tokyo, Japan
「どうしてアジャイル会社でデザイン部が必要なのか?」
yamanecoのデザイナーとしての私自身の旅、そしてデザイン思考とスクラムの原則をミックスすることについて学んだこと。
Japan SciCom Forum 2021 online
Learn How to Sketchnote—No Art Degree Required!
A workshop aimed at beginners with no experience in art to build the basic listening and drawing skills needed for sketchnoting academic talks and papers. At the end of this interactive workshop, participants were able to apply the fundamentals of drawing and breaking down complex concepts to communicate their ideas simply through visuals.
Toastmasters International District B Competition online
"It"
"It" is a story of coming out and embracing labels that previously scared you. "It" won first place in the Tokyo Rainbow Toastmasters Club, first place in the Area Contest, then went on to Division B and won second place.
FujoCon 2021 online
Digital Fanthropology: A Deep Dive into Early 00's Era Fan Communities
From the webrings and blogs of the early '00s to the Discord servers of modern fandom, technology has been an invisible force in shaping communities and the way we interact online.
Fuck Up Nights Tokyo in Tokyo, Japan
Hello!Rainbow
Talking about our failure trying to launch an LGBTQIA+ meetup app in Tokyo.
AQ's Ride the Lightning Talks in Tokyo, Japan
The Hidden Challenges of Design and Agile
Understanding why design and agile have a hard time getting along.
“Is the Design Done?”: Integrating UX and Agile Intentionally
A talk done about integrating design in teams.
SXSW panel guest in Austin, Texas
How Gender Fluidity Recasts Brand Engagement
World IA Day in Tokyo, Japan
小さなデザインがもたらす大きな影響:LGBTQのためのデザイン
UX Talk Tokyo in Tokyo, Japan
Becoming an Ethical Designer
Strelka Institute for Media, Architecture and Design in Moscow, Russia
Video Games Replaces Voting
interaction 16 in Helsinki, Finland
Designing for Play: What Interaction Design Can Learn From Video Games
We were video game fanatics before we were interaction designers. Years later we can’t stop seeing the many parallels between interaction design and video game design. In fact we keep seeing the future of interaction design coming closer and closer to the field of video games. We see the future of interfaces that allow us to play, discover, and connect to people in a positive and wonderful way.